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Rehket Reishi - Necromancer Build for Elder Scrolls Online

Created by Reishi_Spores. Psijic Stamina / Bow Healer ⚪ HUGE FREE HEALS ⚪ TONS of CRIT & SUSTAIN ⚪ HEALS & CLEANSES ⚪ Lots of BUFFS for Self and Group

Tags: pve, adventure, dungeons, questing, roleplay, healer

Character Configuration

Race: Redguard. Class: Necromancer. Role: . Content: . Mundus Stone: Boon: The Ritual. Level: 50. Champion Point Level: 3600.

Subclassing is enabled. Skill Lines: Living Death, Green Balance, Siphoning.

Attribute Points: Health: 0, Magicka: 0, Stamina: 64

Gear and Equipment

Unique gear sets used in this build: Combat Physician, The Blind, Medusa, Perfected Precise Regeneration.

Armor: Head: The Blind (medium) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Shoulders: The Blind (medium) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Chest: Combat Physician (light) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Waist: Combat Physician (light) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Hands: Combat Physician (light) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Legs: Combat Physician (light) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold. Feet: Combat Physician (light) Trait: Divines Enchant: Truly Superb Glyph of Stamina Quality: gold

Jewelry: Necklace: Medusa Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 1: Medusa Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 2: Medusa Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold

Weapons: Front Bar Primary: Medusa (bow) Trait: Nirnhoned Enchant: Truly Superb Glyph of Weapon Damage Quality: gold. Back Bar Primary: Perfected Precise Regeneration (healing staff) Trait: Powered Enchant: Truly Superb Glyph of Hardening Quality: gold

Skills and Abilities

Front Bar Skills: Healing Contingency - Imbue yourself with the magical runes of Ulfsild for 20 seconds. These runes trigger when you cast an ability with a cost, causing a burst of magic around you.. Shielding Burst - Unleash a powerful burst of soul magic around you.. Vigor - Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds.. Healthy Offering - Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds.. Renewing Undeath - Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health.\n\nConsumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2315 Health over 5 seconds.. Aggressive Horn - Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds.\n\nYou and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds.

Back Bar Skills: Budding Seeds - Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health.\n\nWhile the field grows, you and allies are healed for 410 Health every 1 second. \n\nYou can activate this ability again to cause it to instantly bloom.\n\nAn ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.. Radiating Regeneration - Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds.. Quick Siphon - Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them.\n\nWhen you or an ally hits the target, they gain Minor Expedition, which increases their Movement Speed by 15% for 4 seconds.. Green Lotus - Embrace the lotus blessing, causing your Light Attacks to restore 1500 Health and your fully-charged Heavy Attacks to restore 3450 Health to you or 2 nearby allies for 20 seconds.\n\nWhile active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.. Mend Spirit - Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies.\n\nYour Light Attacks heal for 941.\n\nYour Heavy Attacks heal for 836 every 1 second, and restore 1155 Magicka to you for successfully healing.\n\nAfter you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds.. Light's Champion - Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds.\n\nWhen you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.

Champion Points

Slotted Champion Points: Warfare: Swift Renewal, Fighting Finesse, Salve of Renewal, Rejuvenator. Fitness: Celerity, Refreshing Stride, Rejuvenation, Spirit Mastery. Craft: Friends in Low Places, Master Gatherer, Gifted Rider, Steed's Blessing.

Consumables

Food: Artaeum Takeaway Broth. Potion: Crown Tri-Restoration Potion

Character Stats

Attribute Allocation - Health: 0, Magicka: 0, Stamina: 64.

Build Guide

Mastery over Life and Death is CRITICAL to the Necromancer. You get FREE HEALS from Light & Heavy AttacksYou'll be hitting the CRITICAL DAMAGE CAP !!!SUSTAIN is not an Issue with all of the returning resources.MASSIVE CRITICAL HEALS ( Direct, Over Time, and Area )Lots of MAJOR & MINOR BUFFS for Yourself and the Group.Effective CLEANSING from the Necromancer lineOver Heals For DaysAn Absolute Joy to PlaySometimes you've just got to go all-in on something new.