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Max Mag Sorc - Sorcerer Build for Elder Scrolls Online

Created by b1kershad. High Mag Max Shield Build

Tags: pvp, battlegrounds, imperial_city, cyrodiil, damage

Character Configuration

Race: Breton. Class: Sorcerer. Role: . Content: PvP: Cyrodiil. Mundus Stone: The Mage. Level: 50. Champion Point Level: 1500.

Pure Class. Skill Lines: Dark Magic, Storm Calling, Daedric Summoning.

Attribute Points: Health: 0, Magicka: 0, Stamina: 0

Gear and Equipment

Unique gear sets used in this build: Crafty Alfiq, Armor of the Trainee, Domihaus, Death Dealer's Fete, Grace of the Ancients, Perfected Wrath of Elements.

Armor: Head: Armor of the Trainee (medium) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold. Shoulders: Domihaus (light) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold. Chest: Armor of the Trainee (heavy) Trait: Reinforced Enchant: Truly Superb Glyph of Magicka Quality: gold. Waist: Crafty Alfiq (light) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold. Hands: Crafty Alfiq (light) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold. Legs: Crafty Alfiq (light) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold. Feet: Crafty Alfiq (light) Trait: Impenetrable Enchant: Truly Superb Glyph of Magicka Quality: gold

Jewelry: Necklace: Armor of the Trainee Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 1: Death Dealer's Fete Trait: Arcane Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 2: Grace of the Ancients Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold

Weapons: Front Bar Primary: Grace of the Ancients (lightning staff) Trait: Charged Enchant: Truly Superb Glyph of Shock Quality: gold. Back Bar Primary: Perfected Wrath of Elements (frost staff) Trait: Defending Enchant: Truly Superb Glyph of Weapon Damage Quality: gold

Skills and Abilities

Front Bar Skills: Crystal Fragments - Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.\n\nWhile slotted on either bar, casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant cast at half cost, dealing 4123 Magic Damage.. Inner Light - Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.\n\nWhile slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.. Conjured Ward - Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 6 seconds.\n\nThis ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.. Sundering Soul - Launch a concentrated blast of soul magic at a target.. Bolt Escape - Transform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds. \n\nThis effect cannot be blocked.\n\nCasting again within 4 seconds costs 33% more Magicka.. Suppression Field - Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area.\n\nEnemies within the globe are stunned, while enemy players will be silenced rather than stunned.

Back Bar Skills: Elemental Susceptibility - Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.. Haunting Curse - Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and all other nearby enemies after 6 seconds.\n\nYou can have only one Daedric Curse active at a time.. Lightning Form - Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 462 Shock Damage every 2 seconds for 20 seconds. \n\nWhile in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.. Surge - Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds.\n\nWhile active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second.. Bound Aegis - Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 36% for 3 seconds. The duration is based on your combined Physical and Spell Resistance.\n\nWhile slotted on either ability bar, you gain Minor Protection, reducing your damage taken by 5%.. Undo - Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.

Champion Points

Slotted Champion Points: Warfare: Fighting Finesse, Arcane Supremacy, Deadly Aim, Cleansing Revival. Fitness: Bastion, Survival Instincts, Pain's Refuge, Sustained by Suffering. Craft: War Mount, Gifted Rider, Steed's Blessing, Sustaining Shadows.

Consumables

Food: Artaeum Pickled Fish Bowl. Potion: Essence of Magicka

Character Stats

Attribute Allocation - Health: 0, Magicka: 0, Stamina: 0.

Build Guide

Keep all buffs up at all times and make sure to keep the shield up, you don't have a lot of resistences but you'll do damage. Ultimates are personal choice to be honest and depends on the gameplay, solo stuff I would choose between Atro, Destro ult or Meteor (only if you're confident) for front bar and then negate or psijic order ult! Works very very well with small scale groups!