Over the heals - Warden Build for Elder Scrolls Online
Created by lbleeson. fun healer, focus on over heals and group buffs
Tags: pve, dungeons, trials, arenas, healer
Character Configuration
Race: Khajiit. Class: Warden. Role: . Content: PvE: Trials. Mundus Stone: The Ritual. Level: 50. Champion Point Level: 3600.
Subclassing is enabled. Skill Lines: Green Balance, Siphoning, Curative Runeforms.
Attribute Points: Health: 0, Magicka: 64, Stamina: 0
Gear and Equipment
Unique gear sets used in this build: Gardener of Seasons, Ozezan the Inferno, Spell Power Cure.
Armor: Head: Ozezan the Inferno (light) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Shoulders: Ozezan the Inferno (light) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Chest: Gardener of Seasons (medium) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Waist: Gardener of Seasons (medium) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Hands: Gardener of Seasons (medium) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Legs: Gardener of Seasons (medium) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold. Feet: Gardener of Seasons (medium) Trait: Divines Enchant: Truly Superb Glyph of Magicka Quality: gold
Jewelry: Necklace: Spell Power Cure Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 1: Spell Power Cure Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold. Ring 2: Spell Power Cure Trait: Infused Enchant: Truly Superb Glyph of Increase Magical Harm Quality: gold
Weapons: Front Bar Primary: Spell Power Cure (healing staff) Trait: Powered Enchant: Truly Superb Glyph of Weapon Damage Quality: gold. Back Bar Primary: Spell Power Cure (frost staff) Trait: Infused Enchant: Truly Superb Glyph of Crushing Quality: gold
Skills and Abilities
Front Bar Skills: Healing Springs - Summon restoring spirits with your staff, healing you and your allies in the target area for 6094 Health over 10 seconds.. Enchanted Growth - Seed a large area of mushrooms in front of you, healing you and your allies for 3439 Health.. Radiating Regeneration - Share your staff's life-giving energy, healing you or a nearby ally for 4578 Health over 10 seconds.. Budding Seeds - Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 4586 Health.\n\nAn ally within the field can activate the Harvest synergy, healing for 4434 Health over 5 seconds.. Healing Burst - Unleash a powerful burst of soul magic around you.. Soul Siphon - Sanctify your soul and the souls of nearby allies with a night rune, healing for 4586 Health and an additional 11952 Health over 4 seconds.\n\nYou and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds.\n\nAn ally can target a nearby enemy and activate the Soul Leech synergy, dealing 4108 Magic Damage to them and healing for the damage caused.
Back Bar Skills: Green Lotus - Embrace the lotus blessing, causing your Light Attacks to restore 1500 Health and your fully-charged Heavy Attacks to restore 3450 Health to you or 2 nearby allies for 20 seconds.\n\nWhile active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.. Mystic Orb - Project a globe of annihilation that slowly floats forward, dealing 429 Magic Damage every 1 second to nearby enemies. \n\nWhile the orb is active you gain 100 Health, Magicka, and Stamina Recovery.\n\nAn ally near the globe can activate the Combustion synergy, causing the orb to explode for 2959 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.. Unstable Wall of Elements - Slam your staff down to create an elemental barrier in front of you, dealing 369 Magic Damage to enemies in the target area every 1 second.\n\nWall of Fire deals additional damage to Burning enemies.\n\nWall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.\n\nWall of Storms sets Concussed enemies Off Balance.. Sap Essence - Siphon the vigor from your enemies' blood, dealing 2293 Magic Damage to all nearby enemies and healing you and your allies for 764 plus 20% more for each enemy hit.\n\nIf an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.. Audacious Runemend - Craft a series of virtuous Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for 1528 Health three times and generate Crux. \n\nHealing a target under 50% Health grants them Minor Heroism for 6 seconds, generating 1 Ultimate every 1.5 seconds.\n\nEach active Crux reduces the cost of this ability by 3%.. Aggressive Horn - Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds.\n\nYou and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds.
Champion Points
Slotted Champion Points: Warfare: Rejuvenator, Soothing Tide, Swift Renewal, Enlivening Overflow. Fitness: Boundless Vitality, Rejuvenation, Shield Master, Bastion. Craft: Gifted Rider, Angler's Instincts, Steed's Blessing, Master Gatherer.
Consumables
Food: Witchmother's Potent Brew. Potion: Crown Tri-Restoration Potion
Character Stats
Attribute Allocation - Health: 0, Magicka: 64, Stamina: 0.
Build Discussion & Comments
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